Some news before Christmas :
- I put the development of Calvin on hold for several weeks. Two reasons, I definitely want to use another game engine (Godot) and I need a 2D illustrator/animator. A nice amount of work is waiting. :D
- I'm learning Godot with my other game project and it's going smoothly until now. I coded about 40% of the game mechanics, maybe a bit more. Nothing to show yet but I can say that it's undoubtedly a game I want to play.
Have a nice end of year everyone!